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Funded! Kickstarter to create 6 5E adventures and an NPC handbook. Thank you backers!

 

https://www.kickstarter.com/projects/1875657065/world-of-myrr-5e-adventures-volume-2-and-npc-handb?ref=user_menu

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Less than two weeks left! We are going to publish six 5E adventures and the Hirelings and Henchmen handbook. The adventures are part of a series based in the World of Myrr (MEER) 5E campaign setting. Volume One took the characters to 13th level. These adventures will be high level adventures, all the way to 20th level. However, they can be played as standalone adventures as well. The Hirelings and Henchmen handbook will be at least 100 pages long, filled with unique NPCs and tables to create NPCs. We also have a new world map showing all of Myrr and other rewards as well.

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The adventures are based on sessions from our Sunday night ‘West of the Wood’ gaming group. We always write up our sessions afterwards so the process of creating the modules is already under way. There will be six adventures in three modules for 4-5 characters. Each module should be about 50-60 pages long. Here are summaries of the adventures:

A11 The City of Magic/A12 Citadel of Aramoor (Character Levels 15-16)

The players escape the city of Bladen on the vampires’ warship and head north. They make their way to the city of Nox, known as the city of Magic. Once there, they will continue to deal with the evil Alliance and visit the mysterious Citadel of Aramoor. Agents of the Alliance are everywhere and the party must be prepared for anything.

Monsters include: anti-paladins, evil bards, gargoyles, hobgoblins, hydras, vampires, vampire spawn, and wizards.

A13 Into the Tunnels/A14 The Thunder Halls (Character Levels 17-18)

To avoid the deadly tarrasque, the heroes decide on an alternate route to reach the giants’ enclave. A hidden trove of vampire-fighting weapons were hidden in the Thunder Halls during the Dark Times. However, the journey to the giants’ halls is still a dangerous one! An old school dungeon crawl makes up a large portion of this module.

Monsters include: cloakers, dragons, elementals, giants, golems, ogres, orcs, rocs, ropers, and xorn.

A15 The Hell Gate/A16 Into the Fire (Character Levels 19-20)

The true leaders of the Alliance are the devils. Our heroes must travel to the Hell Gate in the far north. The only way to close the gate is to travel into hell and close it from the other side! Once there, the party must find a way back home and deal with a city full of devils. Will the continent of Myrr be saved? Or will the Alliance succeed in bringing an army of devils through the gate?

Monsters include:devils (barbed devils, chain devils, horned devils, pit fiends, etc.), dragons, invisible stalkers, succubi, and vampires.

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H&H_Handbook

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A game master can never have enough NPCs! This 100+ page book will contain about 180 NPCs. There will be two main sections; one for hirelings and one for henchmen. Detailed stat blocks for each character will be included. We’ll also have art throughout the book. All of these characters could also be used as pre-generated PCs. Finally, we’ll include several tables for you to create your own NPCs. (We’ll look at doing a poll to name it ‘Hirelings and Henchmen’ or ‘Henchmen and Hirelings’)

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Artists

The artists working with us include; Travis Hanson, Jeff Porter, John Latta, Brandon Chang, and Mark Adelhoch. Travis is the new one among the group and comes with quite the resume. He is the creator of Life of the Party, a successful Kickstarter project of his own. Travis is also the artist behind the Bean comic and other fantasy works.

Brandon, Jeff, John, and Mark all worked with us on the last project. Jeff is the main graphic designer for many of our products.

Philip Stephen is responsible for the advanced cartography. Here is the entire World of Myrr map. You can see the small continent of Myrr in the center.

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$5000 STRETCH GOAL! – FANTASY GROUNDS VERSION. Everyone will receive a Fantasy Grounds VTT software version of the Hirelings and Henchmen handbook! Fantasy Grounds was the first officially licensed virtual tabletop for 5th Edition. Made by Rob Twohy. He has numerous Fantasy Grounds products at the DMs Guild. For all backer levels.

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Evil is in the eye of the beholder! Check out our newest adventure, C1 Hunting the Xanathar

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http://www.dmsguild.com/product/220596/C1-Hunting-the-Xanathar?src=hottest_filtered&filters=45469

People say beauty is in the eye of the beholder… It’s not! It’s evil! A powerful party of adventurers is being sent to assassinate the Xanathar! The legendary beholder is the crime lord at the head of the Xanathar Thieves’ Guild. A series of deadly attacks in a number of cities have convinced the Lords’ Alliance to take action. The heroes must travel to the wild town of Skullport to meet with two spies.

For characters levels 17+. This 60 page adventure module includes the following:

  • Interesting NPCs
  • Lore about the town of Skullport
  • Monsters from Volo’s Guide to Monsters
  • Multiple maps of Skullport and its underground areas
  • Encounter tables and monster lists
  • Chase tables (Catwalks chase and Caverns chase)
  • Interesting traps and treasure
  • Numerous additional features to run a sandbox style adventure

Printer Friendly Version available upon download

C1 map

Skullport Info

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Skullport Intro

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West of the Wood 5E Podcasts: The Chronicles of Nox/Episode 9

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Chronicles of Nox – Episode 9/ Our adventure begins on the continent of Naern. The Curious Company are resting up and talking with the elf commander. They learn another attack has happened nearby and the commander asks them to track the General’s forces. Soon the heroes are heading back into the mountains and discover a ruined castle. The mysterious ruin contains a number of interesting finds!

Later the party are called back to a Riftgate and return to Myrr. However, the General’s forces were waiting and crossed into Quarios’ manor as well. Chaos ensues…

DM Andrew

The Curious Company are:

Joshua plays Sullivan – halfling bard

Jeff plays Carvios – kenku wizard

Shane plays Brihalla – tiefling ranger

Jen plays Dalra – dragonborn barbarian

 

 

West of the Wood 5E Podcasts: The Chronicles of Nox/Episode 8

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Chronicles of Nox – Episode 8/ The party begin the episode back on the continent of Naern. The Curious Company rest in a snowy mountain pass before heading north towards elf territory. Then they follow a magical white rabbit into a mysterious snow cave. Once inside, they fight off a dire wolf, two polar bears, and an ogre. However, the heroes also make a stunning discovery!

Missing the second half of the night due to crying baby?! Trust me you can’t hear the game well enough…This is what happened…

Later the party are attacked by the General’s forces on ice ships. After defeating the evil halflings, the adventurers ride one of the ice ships down the mountain.

Once there, the party find Frostguard Keep and meet more of the forces of the elf Kingdom of Sian. Then an ettin attacks without warning.

DM Andrew

The Curious Company are:

Joshua plays Sullivan – halfling bard

Sarah plays Olcan – dragonborn cleric

Jeff plays Carvios – kenku wizard

West of the Wood 5E Podcasts: The Chronicles of Nox/Episode 7

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Chronicles of Nox – Episode 7/ After discovering a shocking secret the party found themselves in Nox Manor, the former residence of Oswald Myrr. Brihalla also found her way to the mansion thanks to Quarios Malakiir. Then the party met Caden the caretaker and ended up trapped inside the building for a while. Later they returned to Malakiir Manor for the payment from their patron. Our heroes gave Quarios the magic they had found in the manor and all received a magical boon.

Brihalla and the halflings headed out for some carousing in the city while the other two rested at the inn. The tiefling lost her gear and they all got very drunk. Late at night the party reassembled and headed to the Temple of Valden for Olcan’s ceremony. The ritual was nothing like anyone had expected!

The next day the adventurers used the Staff of O and headed through a Riftgate back to Naern. Not long after arriving in a snowy mountain pass, a yeti attacked the party. Somehow Sullivan lost his pants in the epic fight. However, the unlucky halfling saved the day once again!

DM Andrew
The Curious Company are:
Joshua plays Sullivan – halfling bard
Sarah plays Olcan – dragonborn cleric
Jeff plays Carvios – kenku wizard
Shane plays Brihalla – tiefling ranger

West of the Wood 5E Podcasts: The Chronicles of Nox/Episode 6

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Chronicles of Nox – Episode 6/ Our heroes find themselves back on the continent of Naern heading towards the elf kingdom of Sian. They want to warn the elves about the halfling general. Suddenly, a herd of evil centaurs charge them. However, the Riftgate pulls them back to the continent of Myrr and city of Nox. Once home the party are given a new quest by their patron, Quarios Malakiir. He asks them to investigate Oswald Myrr’s former home. After the party enjoy some interesting downtime adventures (including Sullivan shrinking to less than 2ft. tall and riding on Zug the faerie dragon through the snowy city!) they head to the old Nox Manor. Inside the abandoned home they discover a shocking secret!!!

DM Andrew
The Curious Company are:
Joshua plays Sullivan – halfling bard
Sarah plays Olcan – dragonborn cleric
Jeff plays Carvios – kenku wizard

 

West of the Wood 5E Podcasts: The Chronicles of Nox/Episode 5

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Chronicles of Nox – Episode 5/ After returning to the continent of Naern to search for more artifacts of Oswald Myrr, the heroes find themselves in a war. A halfling general is sending out scouts and has just wiped out a small elf tree village. The party fight his scouts and wizards, including werebadgers. Later they also deal with some nasty needle blights. In order to rest the party head back to the halfling village of Eldal. Some of the party partake in the Whiteleaf Festival and others just dine and sleep. Sullivan gets together with Bree, the daughter of the village chief. In the morning, Bree decides to leave with the party as they head north. The Curious Company (as they now call themselves) want to warn the high elf kingdom of Sian about the evil halfling general. On their way north the adventurers fight some wolves and find a strange druid with another artifact of Oswald Myrr.

DM Andrew
The Curious Company are:
Joshua plays Sullivan – halfling bard
Sarah plays Olcan – dragonborn cleric
Shane plays Brihalla – tiefling ranger
Keith plays Randir- wood elf fighter

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West of the Wood 5E Podcasts: The Chronicles of Nox/Episode 4

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Chronicles of Nox – Episode 4/ The party make their way through the Wizards’ Tomb. Strange monsters block their progress as they attempt to leave the DarkNox and return to the city above. Finally the party get out and return to the Seven Arrows inn. However, the DracoRak, a gang of dragonborn, are brawling with the halflings from the stables. A huge fight erupts. Later, Quarios and a paladin arrive to save the day. Then the group give the two items they retrieved from the tomb to the high elf noble. One of them activates a Riftgate and the party return to the continent of Naern. Once there, the heroes find the halfling village of Eldal and learn of an attack on an elf tree village.

DM Andrew
The party of adventurers:
Joshua plays Sullivan – halfling bard
Sarah plays Olcan – dragonborn cleric
Jeff plays Carvous – kenku wizard
Shane plays Brihalla – tiefling ranger
Keith plays Randir- wood elf fighter
Ana plays Laine – half-elf sorcerer17793412_10158564440640220_1409140265_n