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West of the Wood 5E Podcasts: Dragonfly/Episode 32

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Dragonfly – Episode 32/Our heroes leave Laresh on the trail of the Witch King. Without warning, their magical coach is destroyed by the arch mage Ecto Webb.

After barely surving the battle with the wizard and a troop of goblins, the party make its way to the coast. Not surprisingly, Darrion is suspicious of Errol the messenger and finds an incriminating letter. It seems that Seveer is meeting an ally nearby and that Darrion’s family is involved. The heroes also learn that a dracolich and rider headed for the Old Wood. The party enter the creepy old forest and make camp.

DM Andrew

The Redeemed (formerly the Forsaken) are:

Joshua plays Darrion, human fighter/warlock
Jeff plays Adoy, gnome mystic
Jen plays Miri, high elf rogue

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West of the Wood 5E Podcasts: Dragonfly/Episode 31

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Dragonfly – Episode 31/The party begin the adventure in the monastery of the Zoth Brotherhood. They must fight off monk after monk, and a quartet of nightmares before continuing on their mission to find the Witch King.

Then the adventurers discover a strange black coach. They soon find the coach can transport them anywhere in the Southern Territories. The party head to Laresh, home of the marid Lord Aquos and the Quickblades bandit clan. The village was completely abandoned. Then the Redeemed went to Laresh and found that the Witch King’s spell had wiped it out. It was agreed the party would head North and continue to search for Seveer.

DM Andrew

The Redeemed (formerly the Forsaken) are:

Joshua plays Darrion, human fighter/warlock
Sarah plays Thorn, high elf paladin
Shane plays Fuag, half-orc barbarian

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West of the Wood 5E Podcasts: Dragonfly/Episode 30

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Dragonfly – Episode 30/Our heroes have arrived in Hommel, the Hill City, in the center of the Southern Territories. They are searching for information about the Witch King when they learn slaves are disappearing.

After rescuing a number of slaves, the party discovers the entrance to an abandoned mine. They ride the old mine carts deep underground until they are attacked by monks! After fighting their way through the tunnels, the party arrives at a complex filled with more monks. They learn the last of Seveer’s witches is near.
DM Andrew
The Forsaken are:

Joshua plays Darrion, human fighter/warlock
Jeff plays Adoy, gnome mystic
Jen plays Miri, high elf rogue

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West of the Wood 5E Podcasts: Dragonfly/Episode 29

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Dragonfly – Episode 29/ The new year, 567 MY, has begun. The heroes decide to leave the elf faction alone as they continue with their invasion. Instead, the party heads west to deal with the witch king, Seveer!

Soon after leaving the town of Rocken, a witch and her adult blue dragon attack. (Part of the dragon fight was lost due to an issue with the recorder) The party barely survives and continues on to the village of Balthos. However, they find wanted posters for them posted everywhere! After disguising themselves, the heroes leave and go to Hommel.

DM Andrew
The Forsaken are:

Shane plays Fuag, half-orc barbarian
Jeff plays Adoy, gnome mystic
Jen plays Miri, high elf rogue

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Massive NPC collection! 185 5E NPCs, including 41 monster NPCs. Check out Friends and Foes I at the DMs Guild.

Cawood Publishing presents Friends and Foes I for 5th Edition! A 200-page Dungeon Master’s guide packed with 185 NPCs. From the makers of 12 bestselling DMs Guild products.

http://www.dmsguild.com/product/240664/Friends-and-Foes-I

At the heart of every adventure are unforgettable characters! This collection of NPCs includes friends to aid the heroes and foes to oppose them. Each NPC has its own stat block and detailed background information. Sub-classes and spells from Xanathar’s Guide to Everything, and races from Volo’s Guide to Monsters can be found in this book. Forty-one monster NPCs are also included, such as beholders, dragons, drow, giants, githyanki, lycanthropes, mind flayers, rakshasas, vampires, and yuan-ti. These fascinating characters will add depth to any RPG fantasy world.

The 200-page book includes:

  • 185 NPCs
  • 72 Good and Neutral NPCs for every class, levels 7-12
  • 72 Evil NPCs for every class, levels 7-12
  • 41 monster NPCs; including beholders, dragons, drow, giants, githyanki, lycanthropes, mind flayers, rakshasas, vampires, yuan ti
  • NPC tables to build your own NPCs
  • All the characters could be used as pre-generated characters

Printer-Friendly version available upon download

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West of the Wood 5E Podcasts: Dragonfly/Episode 28

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Dragonfly – Episode 28/ The party spend New Year’s Eve in Rocken. Miri gets herself in a lot of trouble, passing out in a tavern and later wandering off with a dark stranger.

As New Year’s Day begins for the year 567 MY, a gathering of the bandit clans is near. Turmoil has erupted in the Southern Territories as someone has been eliminating some of the clans. The heroes are providing security for the meeting when the mysterious faction arrives!
DM Andrew
The Forsaken are:

Joshua plays Darrion, human fighter/warlock
Sarah plays Thorn, high elf paladin
Jeff plays Adoy, gnome mystic
Jen plays Miri, high elf rogue

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West of the Wood 5E Podcasts: Dragonfly/Episode 27

 

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Dragonfly – Episode 27/ Our heroes arrive at the town of Rocken with the Festival of the Wind in full swing. All the bandit clans have converged on the settlement as the new year approaches. A meeting between all the bandit lords is about to happen! Turmoil! Intrigue!

DM Andrew
The Forsaken are:
Sarah plays Thorn, high elf paladin
Jeff plays Adoy, gnome mystic
Shane plays Fuag, half-orc fighter
Jen plays Miri, high elf rogue

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West of the Wood 5E Podcasts: Dragonfly/Episode 24

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Dragonfly – Episode 24/ Griffon riders look down as the Forsaken reach an open area in Stormgryph Castle. A fight begins as a storm rages around everyone.
The heroes continue to explore the Windriders’ flying castle as they search for a mysterious necromancer. They soon find more undead are fighting alongside the bandits. One of the characters is killed as the battle intensifies. Another character runs into the bandit that killed her lover. Later, a strange trap surprises two of the party.
DM Andrew
The Forsaken are:
Joshua plays Lynne and Darrion– gensai cleric and human fighter/warlock
Sarah plays Thorn, high elf paladin
Jeff plays Adoy, gnome mystic
Jen plays Miri, high elf rogue

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West of the Wood 5E Podcasts: The Chronicles of Nox/Episode 10 and Adventures in Myrr/Episode 58 – 3yr Anniversary Game

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Chronicles of Nox – Episode 10 and Adventures in Myrr – Episode 58/Our three-year anniversary game! A crossover game. Our adventure begins in the central Myrrian city of Nox. The Curious Company have just passed through a Riftgate into Malakiir Manor from Naern. However, they are not alone! They’ve been followed by a number of the evil General’s forces.

As the story continues, the party are given invitations to the wedding of the century. Our heroes arrive and find out the legendary Legion of Myrr are also at the wedding. The famous adventurers have arrived to confront the bride, Lady Maria Robbins. Varis the sorcerer ends the wedding in spectacular fashion!

DM Andrew

The Curious Company are:
Joshua plays Sullivan, the halfling bard
Sarah plays Olcan, the dragonborn cleric
Jeff plays Carvios, the kenku wizard
Shane plays Brihalla, the tiefling ranger
Jen plays Darla, the dragonborn barbarian

The Legion of Myrr are:
Joshua plays Varis, the high elf sorcerer
Sarah plays Sorsha, the high elf fighter
Jeff plays Snaps, the gnome paladin
Shane plays Jandac, the human monk
Jen plays Amber, the dwarf druid

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Funded! Kickstarter to create 6 5E adventures and an NPC handbook. Thank you backers!

 

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Less than two weeks left! We are going to publish six 5E adventures and the Hirelings and Henchmen handbook. The adventures are part of a series based in the World of Myrr (MEER) 5E campaign setting. Volume One took the characters to 13th level. These adventures will be high level adventures, all the way to 20th level. However, they can be played as standalone adventures as well. The Hirelings and Henchmen handbook will be at least 100 pages long, filled with unique NPCs and tables to create NPCs. We also have a new world map showing all of Myrr and other rewards as well.

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The adventures are based on sessions from our Sunday night ‘West of the Wood’ gaming group. We always write up our sessions afterwards so the process of creating the modules is already under way. There will be six adventures in three modules for 4-5 characters. Each module should be about 50-60 pages long. Here are summaries of the adventures:

A11 The City of Magic/A12 Citadel of Aramoor (Character Levels 15-16)

The players escape the city of Bladen on the vampires’ warship and head north. They make their way to the city of Nox, known as the city of Magic. Once there, they will continue to deal with the evil Alliance and visit the mysterious Citadel of Aramoor. Agents of the Alliance are everywhere and the party must be prepared for anything.

Monsters include: anti-paladins, evil bards, gargoyles, hobgoblins, hydras, vampires, vampire spawn, and wizards.

A13 Into the Tunnels/A14 The Thunder Halls (Character Levels 17-18)

To avoid the deadly tarrasque, the heroes decide on an alternate route to reach the giants’ enclave. A hidden trove of vampire-fighting weapons were hidden in the Thunder Halls during the Dark Times. However, the journey to the giants’ halls is still a dangerous one! An old school dungeon crawl makes up a large portion of this module.

Monsters include: cloakers, dragons, elementals, giants, golems, ogres, orcs, rocs, ropers, and xorn.

A15 The Hell Gate/A16 Into the Fire (Character Levels 19-20)

The true leaders of the Alliance are the devils. Our heroes must travel to the Hell Gate in the far north. The only way to close the gate is to travel into hell and close it from the other side! Once there, the party must find a way back home and deal with a city full of devils. Will the continent of Myrr be saved? Or will the Alliance succeed in bringing an army of devils through the gate?

Monsters include:devils (barbed devils, chain devils, horned devils, pit fiends, etc.), dragons, invisible stalkers, succubi, and vampires.

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A game master can never have enough NPCs! This 100+ page book will contain about 180 NPCs. There will be two main sections; one for hirelings and one for henchmen. Detailed stat blocks for each character will be included. We’ll also have art throughout the book. All of these characters could also be used as pre-generated PCs. Finally, we’ll include several tables for you to create your own NPCs. (We’ll look at doing a poll to name it ‘Hirelings and Henchmen’ or ‘Henchmen and Hirelings’)

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Artists

The artists working with us include; Travis Hanson, Jeff Porter, John Latta, Brandon Chang, and Mark Adelhoch. Travis is the new one among the group and comes with quite the resume. He is the creator of Life of the Party, a successful Kickstarter project of his own. Travis is also the artist behind the Bean comic and other fantasy works.

Brandon, Jeff, John, and Mark all worked with us on the last project. Jeff is the main graphic designer for many of our products.

Philip Stephen is responsible for the advanced cartography. Here is the entire World of Myrr map. You can see the small continent of Myrr in the center.

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$5000 STRETCH GOAL! – FANTASY GROUNDS VERSION. Everyone will receive a Fantasy Grounds VTT software version of the Hirelings and Henchmen handbook! Fantasy Grounds was the first officially licensed virtual tabletop for 5th Edition. Made by Rob Twohy. He has numerous Fantasy Grounds products at the DMs Guild. For all backer levels.

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