New 5E monster collection on Kickstarter! Monsters of Feyland! 37% backed!

Cawood Publishing is making a new full-color, hardcover book packed with 100 5E monsters. Join with us and over 100 backers! Every monster will be illustrated by fantasy/comic artist Travis Hanson, with a stat block and background info. Stretch goals include: a Fantasy Grounds version, custom-made dice, an adventure, and a campaign setting.

Live AMA coming soon when you’ll have a chance to participate in the monster creation process. We’ll also reveal two more of the monsters over the next month.





andrew_cawood d20_1

andrew_cawood d20_2



West of the Wood 5E Podcasts: Chronicles of Nox/Episode 13


Chronicles of Nox/Episode 13

Stranded on the continent of Voth! The party have no food and have no idea where they are. After crossing a frozen lake, they arrive at a small Voth settlement. They hear rumors of mysterious ruins nearby.

After buying supplies, the heroes head towards Eagle Base. A location they know has more airships. However, on the way, they encounter the ancient Voth ruins. Numerous surprises are uncovered!

Later, the party finally reaches Eagle Base and hide aboard an airship heading to Yarin, a large settlement to the south. However, a blizzard hits and a massive axe emerges through the snow…almost destroying their vessel!

DM Andrew

The Curious Company are:

Joshua plays Sullivan, the halfling bard (and the NPCSaivara)

Sarah plays Olcan, the dragonborn cleric (and the NPC Bree)


Need 166 5E NPCs? Check out the Hirelings and Henchmen handbook at DriveThruRpg!

Cawood Publishing presents Hirelings and Henchmen for 5th Edition! A 117-page Game Master’s guide packed with 166 NPCs.

HH cover

At the heart of every adventure are unforgettable characters! This collection of NPCs includes hirelings to aid the heroes and henchmen to oppose them. More than twenty monster NPCs, such as drow, lycanthropes, ogres, rakshasas, and vampires, are also included. These fascinating characters will add depth to any RPG fantasy world. The NPCs could also be used as pre-generated characters.

The 117-page book includes:

  • 166 NPCs
  • Hirelings for every class, levels 1-6
  • Henchmen for every class, levels 1-6
  • Over 20 monster NPCs including drow, lycanthropes, ogres, rakshasas, vampire spawn, and vampires.
  • Stunning art by Travis Hanson and Mark Adelhoch
  • NPC tables to build your own NPCs
  • All the characters could be used as pre-generated characters
  • Printer-friendly version available with download

Article about the book from EN World:

Review from the KindGM:






Funded! Kickstarter to create 6 5E adventures and an NPC handbook. Thank you backers!


Less than two weeks left! We are going to publish six 5E adventures and the Hirelings and Henchmen handbook. The adventures are part of a series based in the World of Myrr (MEER) 5E campaign setting. Volume One took the characters to 13th level. These adventures will be high level adventures, all the way to 20th level. However, they can be played as standalone adventures as well. The Hirelings and Henchmen handbook will be at least 100 pages long, filled with unique NPCs and tables to create NPCs. We also have a new world map showing all of Myrr and other rewards as well.


The adventures are based on sessions from our Sunday night ‘West of the Wood’ gaming group. We always write up our sessions afterwards so the process of creating the modules is already under way. There will be six adventures in three modules for 4-5 characters. Each module should be about 50-60 pages long. Here are summaries of the adventures:

A11 The City of Magic/A12 Citadel of Aramoor (Character Levels 15-16)

The players escape the city of Bladen on the vampires’ warship and head north. They make their way to the city of Nox, known as the city of Magic. Once there, they will continue to deal with the evil Alliance and visit the mysterious Citadel of Aramoor. Agents of the Alliance are everywhere and the party must be prepared for anything.

Monsters include: anti-paladins, evil bards, gargoyles, hobgoblins, hydras, vampires, vampire spawn, and wizards.

A13 Into the Tunnels/A14 The Thunder Halls (Character Levels 17-18)

To avoid the deadly tarrasque, the heroes decide on an alternate route to reach the giants’ enclave. A hidden trove of vampire-fighting weapons were hidden in the Thunder Halls during the Dark Times. However, the journey to the giants’ halls is still a dangerous one! An old school dungeon crawl makes up a large portion of this module.

Monsters include: cloakers, dragons, elementals, giants, golems, ogres, orcs, rocs, ropers, and xorn.

A15 The Hell Gate/A16 Into the Fire (Character Levels 19-20)

The true leaders of the Alliance are the devils. Our heroes must travel to the Hell Gate in the far north. The only way to close the gate is to travel into hell and close it from the other side! Once there, the party must find a way back home and deal with a city full of devils. Will the continent of Myrr be saved? Or will the Alliance succeed in bringing an army of devils through the gate?

Monsters include:devils (barbed devils, chain devils, horned devils, pit fiends, etc.), dragons, invisible stalkers, succubi, and vampires.




A game master can never have enough NPCs! This 100+ page book will contain about 180 NPCs. There will be two main sections; one for hirelings and one for henchmen. Detailed stat blocks for each character will be included. We’ll also have art throughout the book. All of these characters could also be used as pre-generated PCs. Finally, we’ll include several tables for you to create your own NPCs. (We’ll look at doing a poll to name it ‘Hirelings and Henchmen’ or ‘Henchmen and Hirelings’)



The artists working with us include; Travis Hanson, Jeff Porter, John Latta, Brandon Chang, and Mark Adelhoch. Travis is the new one among the group and comes with quite the resume. He is the creator of Life of the Party, a successful Kickstarter project of his own. Travis is also the artist behind the Bean comic and other fantasy works.

Brandon, Jeff, John, and Mark all worked with us on the last project. Jeff is the main graphic designer for many of our products.

Philip Stephen is responsible for the advanced cartography. Here is the entire World of Myrr map. You can see the small continent of Myrr in the center.

SampleThe World of Myrr 10

$5000 STRETCH GOAL! – FANTASY GROUNDS VERSION. Everyone will receive a Fantasy Grounds VTT software version of the Hirelings and Henchmen handbook! Fantasy Grounds was the first officially licensed virtual tabletop for 5th Edition. Made by Rob Twohy. He has numerous Fantasy Grounds products at the DMs Guild. For all backer levels.


The Kind GM reviews the Between Dungeons Handbook


The Adventures in Myrr – Five 5E adventure modules set in the World of Myrr!

Five 5E double adventure modules. Two stories in one! All set in the World of Myrr 5E campaign setting:


(A1 Wyld Life/A2 Some Enchanted Evening for levels 1-3)


(A3 The Old Wood/A4 Chasing Kyzan for levels 4-6)


(A5 Secrets of Port Telvan/A6 The Siege of Gorn for levels 7-9)


(A7 Mothik’s Lair/A8 The Wyldwood Race for levels 10-12)


(A9 Catacombs of Wyld/A10 The Dark City for levels 13-14)



The Between Dungeons Handbook! Our best 5E handbook for Game Masters yet!

The Between Dungeons Handbook for 5th Edition! A Silver bestseller on DriveThruRpg! A 97 page Game Master’s guide. Sometimes the real adventure is between adventures! A collection of useful tables to add depth to your fantasy game.


Between Dungeons Handbook

The 97 page book includes:

  • Travel Information
  • Mounts
  • Vehicles
  • Horse Tables
  • Stores
  • Inns and Taverns
  • Encounters
  • NPCs
  • Festivals Table
  • Landmarks Table
  • Carousing Table
  • Game Master Tips