Monsters of the Underworld is the second book in our 5E Monster Series.
It includes 110 new monsters, Fully-illustrated by Travis Hanson with color illustrations of each monster, individual stat blocks and bios, encounter tables, race information, location tables, events tables, GM tips, and more.
Dom has great insight into group dynamics at the table and the history of the game. He illustrates the situations we’ve all encountered during our gaming sessions. Most of the content is taken directly from Dom’s personal experiences as a tabletop player and Game Master. Get ready for some weird and wild tales…
Cawood Publishing presents Monsters of Feyland for 5th Edition! 100 new monsters and more lore about the land of the fey. Featuring the incredible art of Travis Hanson. Now a Silver Bestseller on DriveThruRPG.
Just around the corner… Beyond the stone gate… Through the mirror… Lies Feyland!
Hardcover book, softcover book, and PDF versions available.
This 112-page book includes:
 General lore about Feyland
 Game Master’s Advice regarding fey
 The hierarchy of the Seelie and Unseelie Courts
 100 new 5E monsters with individual illustrations, stat blocks, and bios
 A large number of fey, including arch fey, and many other types of monsters
 Centaurs, Dragons, Giants, Goblins, Lycanthropes, Ogres, Undead, Unicorns, etc.
A collection of at least 100 humorous RPG comics from Domenico Neziti! Dom’s comics are always funny and he has great insight into the relationships at the table. Rewards include a 5E adventure and NPC booklet. Stretch goals include a hardcover version, more comics, and custom-made dice from Q-workshop.
Over 400 backers have joined with us on this journey! Monsters include: the Frog Witch, Flying Goblin, Black Unicorn, Fey Ranger, Skeleton King, and the Fey Dragon. Every monster will be illustrated by fantasy/comic artist Travis Hanson, with a stat block and background info.
Add-ons include an adventure, the World of Myrr campaign setting, and GM handbooks.
Stranded on the continent of Voth! The party have no food and have no idea where they are. After crossing a frozen lake, they arrive at a small Voth settlement. They hear rumors of mysterious ruins nearby.
After buying supplies, the heroes head towards Eagle Base. A location they know has more airships. However, on the way, they encounter the ancient Voth ruins. Numerous surprises are uncovered!
Later, the party finally reaches Eagle Base and hide aboard an airship heading to Yarin, a large settlement to the south. However, a blizzard hits and a massive axe emerges through the snow…almost destroying their vessel!
DM Andrew
The Curious Company are:
Joshua plays Sullivan, the halfling bard (and the NPCSaivara)
Sarah plays Olcan, the dragonborn cleric (and the NPC Bree)
At the heart of every adventure are unforgettable characters! This collection of NPCs includes hirelings to aid the heroes and henchmen to oppose them. More than twenty monster NPCs, such as drow, lycanthropes, ogres, rakshasas, and vampires, are also included. These fascinating characters will add depth to any RPG fantasy world. The NPCs could also be used as pre-generated characters.
The 117-page book includes:
166 NPCs
Hirelings for every class, levels 1-6
Henchmen for every class, levels 1-6
Over 20 monster NPCs including drow, lycanthropes, ogres, rakshasas, vampire spawn, and vampires.
Stunning art by Travis Hanson and Mark Adelhoch
NPC tables to build your own NPCs
All the characters could be used as pre-generated characters
Less than two weeks left! We are going to publish six 5E adventures and the Hirelings and Henchmen handbook. The adventures are part of a series based in the World of Myrr (MEER) 5E campaign setting. Volume One took the characters to 13th level. These adventures will be high level adventures, all the way to 20th level. However, they can be played as standalone adventures as well. The Hirelings and Henchmen handbook will be at least 100 pages long, filled with unique NPCs and tables to create NPCs. We also have a new world map showing all of Myrr and other rewards as well.
The adventures are based on sessions from our Sunday night ‘West of the Wood’ gaming group. We always write up our sessions afterwards so the process of creating the modules is already under way. There will be six adventures in three modules for 4-5 characters. Each module should be about 50-60 pages long. Here are summaries of the adventures:
A11 The City of Magic/A12 Citadel of Aramoor (Character Levels 15-16)
The players escape the city of Bladen on the vampires’ warship and head north. They make their way to the city of Nox, known as the city of Magic. Once there, they will continue to deal with the evil Alliance and visit the mysterious Citadel of Aramoor. Agents of the Alliance are everywhere and the party must be prepared for anything.
A13 Into the Tunnels/A14 The Thunder Halls (Character Levels 17-18)
To avoid the deadly tarrasque, the heroes decide on an alternate route to reach the giants’ enclave. A hidden trove of vampire-fighting weapons were hidden in the Thunder Halls during the Dark Times. However, the journey to the giants’ halls is still a dangerous one! An old school dungeon crawl makes up a large portion of this module.
A15 The Hell Gate/A16 Into the Fire (Character Levels 19-20)
The true leaders of the Alliance are the devils. Our heroes must travel to the Hell Gate in the far north. The only way to close the gate is to travel into hell and close it from the other side! Once there, the party must find a way back home and deal with a city full of devils. Will the continent of Myrr be saved? Or will the Alliance succeed in bringing an army of devils through the gate?
A game master can never have enough NPCs! This 100+ page book will contain about 180 NPCs. There will be two main sections; one for hirelings and one for henchmen. Detailed stat blocks for each character will be included. We’ll also have art throughout the book. All of these characters could also be used as pre-generated PCs. Finally, we’ll include several tables for you to create your own NPCs. (We’ll look at doing a poll to name it ‘Hirelings and Henchmen’ or ‘Henchmen and Hirelings’)
The artists working with us include; Travis Hanson, Jeff Porter, John Latta, Brandon Chang, and Mark Adelhoch. Travis is the new one among the group and comes with quite the resume. He is the creator of Life of the Party, a successful Kickstarter project of his own. Travis is also the artist behind the Bean comic and other fantasy works.
Brandon, Jeff, John, and Mark all worked with us on the last project. Jeff is the main graphic designer for many of our products.
Philip Stephen is responsible for the advanced cartography. Here is the entire World of Myrr map. You can see the small continent of Myrr in the center.
$5000 STRETCH GOAL! – FANTASY GROUNDS VERSION. Everyone will receive a Fantasy Grounds VTT software version of the Hirelings and Henchmen handbook! Fantasy Grounds was the first officially licensed virtual tabletop for 5th Edition. Made by Rob Twohy. He has numerous Fantasy Grounds products at the DMs Guild. For all backer levels.